I am here today to present my first game: Keep Commander, a turn based strategy game that aims to capture the essence of old school real time strategy games with a tile based map that can be easily played on PC or Mobile. I have been playing video games for the last 20 years, I studied computer engineering in college, I have been doing web work for about 15 years, and I have been employed as a professional software engineer for the past 5 years. I left my most recent contract with the intention of developing games full time and I am proud to say that my first title is ready to play and I have a few others in the works.
I started developing Keep Commander about 6 months ago with the goal of creating a game that had similar balance and mechanics to old school warcraft, but played more like civilization while still being accessible on mobile devices.
The initial release has 1 faction that has 10 unique buildings and 7 different units; 1 map with 4 different size variants; and no microtransactions, hidden fees, or added costs for multiplayer. A match on the smallest map can be completed in about 25 minutes (17 x 17 tile map) and a match on the largest map can take as long as 1.5 hours (51 x 51 tile map). Initially multiplayer will only support 2 players per match, but I plan on expanding it to 4 players per match soon with the ability to include AI opponents.
Initially the game only includes ground combat, but I plan to include naval and air units shortly into the new year (which would increase the number of buildings and units to 12 and 11 respectively). I plan to eventually add 8 more factions (each with their own unique building, units, and playstyle), tons more maps (each with their own size variations), offline play, in game chat, private matches, tons of new gameplay features, and a full blow single player campaign throughout the rest of 2019.
Right now I am trying to find people who would be interested in playing the game so I can get some feedback from people outside of my current gaming group. It currently only has multiplayer available so you will need someone to play with. Keep Commander costs $0.99 on the Google Play store, it costs $1 on itch.io or gamejolt (for the PC/Mac/Linux versions) and will be released on iOS shortly with full cross play between all devices possible.
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